Our Blog

You can read all user and staff contributed blog posts here. Registered members can also write and publish blog posts on the website. All blog posts are made available publicly, only after they pass moderation.

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Saturday, December 16, 2017 - 3:21pm

What is The Difference Between Gamification and Game Based Learning?

It is a common misconception that gamification refers to game based learning. There is a very fine line between the two and they have their own similarities and differences.

What is Gamification?


Friday, December 23, 2016 - 11:27am

NASSCOM Gaming Forum in News

Here's a list of press coverage of NGF and NGDC 2016. 

Friday, December 2, 2016 - 7:21pm

Get ready for AISS 2016!

BYOG Participants
As we had already announced during BYOG 2016 that we have partnered with the Data Security Council of India (DSCI) and together organised the BYOG game jam this October. With the participation of DSCI, we included the cyber-security themes (Espionage, AI and Identity) in the game jam. At their end DSCI would release a shortlist of their own, and these games will be invited to showcase themselves at the ...
Monday, November 14, 2016 - 5:47pm

Importance of User Experience in Games

In the video game industry there has always been debates on one primary topic, “What is the most important element in a game?” Most of the people say it’s the gameplay, some say it’s the graphics, sound effects or the story. But what everyone misses to realise is...

Monday, November 14, 2016 - 5:44pm

Evolution of Card Games

Playing Cards was one of the main indoor games played before technology took over. Cards even gave birth to a new game genre called “CCG” (Collectible Card Game). Immediately the stores were filled with various types of card games like UNO Cards, Wrestling cards,...

Friday, October 28, 2016 - 11:14pm

BYOG 2016: Meet Your Finalists!

In the recently concluded BYOG 2016 we had about 50 participants working over a week with Corona...

Friday, October 21, 2016 - 5:09pm

All about effective game publishing

I am Vaibhav, Founder of underDOGS Gaming Studio a game development and publishing company I started back in 2011. Over the period of 5 years of entrepreneurship and a total of more than a decade in game industry, I have learnt innumerable lessons on...

Saturday, October 24, 2015 - 1:35pm

Meet the BYOG Finalists!

Over the past two weeks, the organising team played all the submissions made for the BYOG this year, debated and discussed to arrive at the best 10 games made at this BYOG. We had lots of fun playing the games and it’s really amazing to see the quality bar going a notch higher every year.

This year, due to space constraints at the venue, we are only inviting 5 finalists to showcase their games at the conference, where a panel of jury...

Friday, October 9, 2015 - 11:34am

BYOG 2015 Themes are here!

You have voted and here are the results!

The top three voted themes for the NASSCOM BYOG are Time (52 votes), Gravity (47 votes) and Infinity (29 votes). Total votes cast were 292.

Sunday, July 19, 2015 - 11:39pm

Getting the best out of Games from India

Hello there!
In my previous post, I talked about what is Games from India and why we went about creating it. In this post, I want to focus more on what's here already and how to get the best use out of it. I will follow this up with guides on how to create the different items on the website.
As you may recall, on the NGF Facebook group we were maintaining pages with lists of studios active in India (city-wise) and games released from India (...
Sunday, April 19, 2015 - 7:16pm

Welcome to Games from India

Hi there!

Welcome to Games from India (GFI).

GFI is a NASSCOM Gaming Forum (NGF) initiative to collect information about all games, developers and studios from India and make it available in a consumable fashion. Remember those pesky little FB Documents on the NGF FB group? That was the germ of the idea and we wanted to make it available in a more usable way and make it more interactive and easy to maintain. Thus this platform.

However, the platform is in its very early...