In the game, there are three major game elements.

DESPATCHER - That sends the objects that it holds, onto other two elements.
RELOCATOR - That helps both DESPATCHER and ACCUMULATOR to bridge the gap and fill the slots.
ACCUMULATOR - That receieve elements from DESPATCHER and RELOCATOR to fill its slots.

In the game, player has to send objects to fill the missing slots of ACCUMULATOR | RELOCATOR, via DESPATCHER AND RELOCATOR.

Player has to fill all the empty slots of RELOCATOR | ACCUMULATOR to complete each level.

Note: The game is still in production phase and the tutorials levels are showcased in the current build, in order to deliver the scope of the project.
The current build is playable on PC, but the game would be targeted towards mobile and touch devices in the near future.

Published by

Developed by

Released On

October 10, 2015

Available For

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