PC

aNDHA bHAGEDU

aNDHA bHAGEDU is a adventure platformer game. In this game a scientient tries to make a time machine but fails in the process and goes in a loop.

Controls

  • a and d  to move
  • shift to grab objects
  • space to jump

The game is made by Team Godly Greeds

  • Game Programmer: Sid Rawat
  • Level Designer: Pawan Sandhar
  • Level and Sound designer: Nadeem Rafique
  • Game art: Ankit Nayak
  • Game art: Surendran

Impulse

Impulse is a 2D Puzzle Platformer with a very simple objective. Don't hit the black boxes. You're stranded on a very weird planet where you can control the gravity with your awesome gravity gun.

The gravity gun can pull objects toward the ground or push them up, but be careful! After you have used a pull or push, you can't use the same force again. Also dont forget to collect the green nuclear box, they have a slowing effect on time! Strategize well and get the highest scores.

Time.RandomOFF

Time's power has depleted, causing the world to come to a standstill. 
Nothing is moving. Nothing is breathing. 
 
Everyone and everything just frozen in an eternity of nothingness. 
Only time himself can hope to save the world.
 
But with his power almost gone...can he?

Show me the way

Show me the way is a procedurally generated infinite runner game for desktop and mobile, made with geometric shapes.

It's fast, it's fun ! The physic of the floor is often disturbed by a special blue square, giving a craziness feeling about the scene. All this coming along on rhythm with the wonderful music "Pigs World" by Anticeptik Kaotek.
Will you beat the high score?

Controls: Click, tap, or push any key to jump.
You can perform double jumps to handle bigger gaps.

Turbulent Showdown

Turbulent Showdown’ is a player vs player fighting game which incorporates unstable gravitational force in different directions during the gameplay. There are three variations of the gravity i.e. Low Gravity, Zero Gravity and Invert Gravity and each has a timer of 30 seconds after which it changes to the next unpredicted one. Push the opponent to death or push him towards the ‘Red Wall’ to reduce his health drastically. Beating the opponent in these unsteady situations is the main challenge in this game.

Pages